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Python Tools

**New content available on this page!

**Pose Saver. This tool allows you to save any animation curve in any pose you choose. The window is separated into tabs (Body Pose, Facial Pose, Misc Pose) for organization and easy access.

**Mirror Blend Shapes. This tool can mirror a blend shape for you from a shape on the right side of the characters' head to the left, or vise versa. It essentially takes advantage of the wrap deformer on a duplicated head that was scaled in the -x direction to get the opposing shape.

**Cluster/Multiply Divide Node. This tool is used to create a cluster on the animation controller (piece of geometry) and add a multiply/divide node onto it in order to prevent double transformations on the anim controller itself.

**Joint Generator. This tool provides a window that allows you to create joint chains to your liking. You can choose the name, amount, and spacing of the joints that get created along with choosing its orientation.

**Constraints. This tool provides a window that makes it a little simpler to add a Point, Orient, or Parent constraint to objects. You can also specify if Maintain Offset is on or off along with not only adding the constraint, but removing it.

**Joints to CVs. This tool finds the exact X, Y, Z location of the CVs controls points and can add a joint to each one.

**Object Alignment. This tool simply allows you to align the first object you select to the second one but adding a parent constraint and then removing it immediately.

**Joint Resolution. This tool provides a window that lets you input how many joints you want to add in-between to joints that are already created.

**Zero Joint Orientation. This tool re-orients the end joint to match the orientation of the previous joints in the chain.

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